Starting tier
Tier 1
Collect the card value in Z Tokens. Attack one Tier 1 Super Zombie in play with the corresponding strength.
Each card resolves against its matching Tier 1 strength.Movement fuels the hunt
Every Move Card does two jobs: it fills your Resource Tracker with Z Tokens and defines which Super Zombies you can challenge.
See the tier system



One number, two jobs
Resource setup
At the start of your turn, draw one Move Card for every Resource Track that already has at least one Z Token. Where you place those tokens now determines both your next Move hand and which Components you can collect later.

Example: A has 4 Z Tokens, B has 3, C has 3, and D has 0. Three tracks contain at least one token, so the player draws 3 Move Cards.
All four Resource Tracks—A through D—start unlocked and remain unlocked for the entire game. Except on the first turn, draw one Move Card for each Resource Track that has at least one Z Token on it. On the first turn of the game, every player draws two Move Cards instead.
Clear the previous Z Tokens, then collect Z Tokens equal to the combined value of your current Move hand.
Place one Z Token on each chosen Resource Track tile. Do not stack tokens; discard any extras that cannot be placed. Spreading tokens across more tracks can guarantee more Move Cards next turn. Filling a track completely instead guarantees at least one Component Card from that track per turn, so weigh which reward matters more.
Three zombie tiers
Move Card values now correspond directly to Super Zombie tiers and strengths. Super Traits determine when combination attacks open up.
Starting tier
Collect the card value in Z Tokens. Attack one Tier 1 Super Zombie in play with the corresponding strength.
Each card resolves against its matching Tier 1 strength.Collect the card value in Z Tokens. Attack one Tier 2 Super Zombie in play with the corresponding strength.
A Tier 2 attack may include one Tier 2 target plus Tier 1 targets. Or combine only Tier 1 targets totaling exactly 4 or 5.Collect the card value in Z Tokens. Attack one Tier 3 Super Zombie in play with the corresponding strength.
A Tier 3 attack may include one Tier 3 target plus Tier 1 and Tier 2 targets. Or combine only lesser-tier targets totaling exactly 8 or 10.Combination attacks
Once you advance, lesser-tier Super Zombies can join an attack with a current-tier target. They can also form the entire attack when their combined strength exactly matches a listed Super Zombie strength in your current tier.
A Tier 2 fighter with Move Cards 1, 2, and 3 may combine the strength-2 and strength-3 Tier 1 Super Zombies into one attack. Their combined strength is 5, matching a Tier 2 Super Zombie. The strength-1 zombie cannot join because the total would become 6, and there is no strength-6 Tier 2 Super Zombie.
A Tier 3 fighter may combine the strength-3 Tier 1 Super Zombie and strength-5 Tier 2 Super Zombie. Their combined strength is 8, matching a Tier 3 Super Zombie. Any combination of Tier 1 and/or Tier 2 targets is legal when it totals exactly 8 or 10.

Wildcard movement
Collect 24 Z Tokens. You may attack any one Super Zombie currently in play, regardless of its tier or strength.
One card · One target · Any strength